Throughout the day, the GoZ team and Iqlusion teams have worked with core Cosmos developers to resolve the issues that impacted the Game of Zones Hub over the weekend. As of this evening, the GoZ Hub has achieved a 24 hour period of testnet stability that is required to launch the competition. This important development means that Phase 1 of Game of Zones will launch on Wednesday, May 6th at 12am PST / 7AM UTC.
- Today’s software release resolves stability issues within the capabilities initiation implementation of the code without breaking changes, and it will not require a hub restart for the competition.
- Phase 1 of the contest will run on version 0.34.4-0.20200430150743-930802e7a13c of the Cosmos SDK, version 0.0.0-185-g9f47782 of Gaia, and version 0.3.1-3-g6685579 of the Relayer.
- More information about the software and updates to the Game of Zones Challenge Scope are available in the official GoZ Github Repo.
- The Game of Zones Scoreboard will be shared with participants several hours after Phase 1 begins on Wednesday, May 6th.
Before launching Phase 1 of Game of Zones, we will also be making a change to the Challenge Scope that governs the challenge. This is in light of several questions that have been asked by participants about the requirement to send a packet to keep a connection alive and the capabilities of the underlying code.
In the contest scope, we initially stated that the winner of Phase 1 would be the team that pushes the limits of packet connections by maintaining the longest lived connection with the fewest packets sent. We will be updating the Challenge Scope to clarify that we are looking for teams to send the fewest packets possible while keeping the client alive.
To ensure that all participants are aware of official start time for Phase 1, we will be sending an email and sharing this information across our official Game of Zones channels. If you have any questions about these changes, the best way to get in touch is to send us an email at firstname.lastname@example.org or join us on Friday, May 8th for our Phase 1 Live Stream.